How To Build An Effective Cursed All-Rounder In Albion Online

To make it possible for participating in not only guild fights, but also group PvE and solo open world roaming, Albion Online player Bludlust create a real all-rounder build. As we know, these different modes will make ourselves in an array of different situations in game, so how to create a special build that can suit solo roaming, small scale PvP and GvG or large open world fights is really difficult.

Although the basic build allows you to be effective for your team in almost any situation, Bludlust made a few minor adjustments and greatly increase its potential for certain situations. The special build not only build a solid cornerstone for solo players that don't want to farm multiple sets of gear, but also offer new players an excellent choice to find what they want.



Weapons

Mainhand: Cursed Staff

The kit of abilities the Cursed Staff offers is exceptional. Depending on the task at hand you go with Vile Curse for single target DPS, for example in solo farming or in small scale skirmishes. Whenever you need to hit multiple opponents at once you switch to the Curse Sickle spell.

Vile Curse - Places Vile Curse on the target, dealing damage to the target over time. Stacks up to four times. Always weave an auto-attack in between your Vile Curses to keep your energy high and to deal extra damage. The best way to do this is by spamming your attack hotkey.

Armor Piercer - A demonic beam shouts out in a straight line. All enemies hit take damage and have their Armor and Magic Resist reduced for a few seconds. Armor Piercer is your first choice for GvGs and most PvE situations. The potent AoE Armor/Magic Resist debuff increases the damage from any other source. Desecrate on the other hand is your bread and butter for any successful gank in the open world.

Death Curse - Places a death curse on the target that will deal delayed damage to the target depending on the number of charges of Vile Curse on the target. The Death Curse is your most powerful nuke spell that perfectly complements the kit of sustainable damage.

Passive: Energetic - Every normal attack, you restore energy. The passive spell Energetic will keep your energy pool up but for open world fights. Hit & Run (Tier 6+) is also a viable alternative to increase your overall mobility.

Variant: Whenever you feel the need for more AoE damage you can switch Cursed Staff for the Lifecurse Staff. The playstyle is very similar as only Death Curse is replaced by Enfeeble Blades, but the damage from this skill combined with its AoE damage debuff helps a lot against big groups of enemies. Keep in mind, you can cast Enfeeble Blades on your team members as well!

Offhand: Eye of Secrets - The Eye of Secrets, in combination with Energetic on your Cursed Staff, solves all of your energy problems. You won’t have to worry too much about your energy pool and you are able to focus on the battle rather than your energy management.

Variant: In case you’re supposed to be the tank in your group you can swap Eye of Secrets for a Sarcophagus Shield to get your hands on that extra damage mitigation.



Armor

Helmet: Cleric Cowl

As you don't have to worry about energy problems, your helmet slot can be used to increase your overall survivability. Ice Block is one of the strongest defensive abilities the game has to offer and can often be used to render even the strongest attacks of your enemies useless.

Ice Block - Channeled ability, which instantly makes you immobile and invulnerable to damage for the duration. Both Vile Curse and Death Curse can be applied while your target is using Ice Block. Consider the time they are in Ice Block as a risk-free moment to apply even more DoT.

Passive: Aggression - Increases your damage and heal power.

Chest: Mercenary Jacket (Tier 5+)

Bloodlust - Every time you damage an enemy you heal yourself for a certain amount of life. Lasts for the lower of 10 seconds or 15 hits. The Cursed Staff allows you to throw out a huge amount of attacks per second. This chimes together perfectly with Bloodlust from the Mercenary Jacket as you can easily get in 15 attacks to get the most healing out of it.

Passive: Quick Thinker - All cooldown times are reduced. The passive Quick Thinker is picked to increase your total damage output even further.

Variant: In large scale open world battles, you can swap to a Mage Robe to increase your raw damage potential from the backline.

Boots: Knight Boots

Run - Increases your move speed by 60% for 10 seconds. Isn’t interrupted if you receive damage. Run is your first choice in all PvP situations as it offers you a consistent amount of mobility. In group PvE, Run can be switched for Shield Charge to add an extra support skill for your party.

Passive: Toughness - Decreases the damage your receive.



Food and Potions

Omelette - Improves your casting speed and cooldown reduction. The Omelette's cooldown reduction and improvement of cast speed helps you increase your damage and survivability.

Major Healing Potion - Regenerates a percentage of your total health over time. As you have already plenty enough sources to sustain your energy pool, you can use the Healing Potion to keep yourself alive.

How do you think about Bludlust's Cursed All-Rounder build in Albion? Once you have better ideas, share in the Albion Online community or comment below our official media.

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